Maxon Congratulates VFX Supervisor Paul Lambert On His Oscar Win

Maxon, developer of premium creative tools for visual effects artists, is delighted to congratulate Paul Lambert on his win at the 2022 Best Visual Effects Oscars for the film. Dunesdefeating a host of impressive contenders including Spider-Man: No Coming Home and free guy. The award was the last for Lambert, who also won a special visual effects BAFTA for his work on the film at the awards ceremony on March 13, 2022.

“It’s always exciting when Maxon tools are used on groundbreaking visual effects that capture the attention of the world,” says Maxon CEO David McGavran. “But it’s even more exciting when the artist behind them is recognized by the most illustrious awards in the film industry. On behalf of the Maxon team, we would like to extend our heartfelt congratulations to Paul Lambert on his recent accolades and his contributions to the visual effects community.

Long considered impossible to adapt, Denis Villeneuve’s approach to Frank Herbert’s 1965 science fiction novel was to keep it grounded in reality – otherworldly technology had to seem plausible. This made bringing these visuals to the screen even more complicated for Lambert. This was particularly evident in a scene where Timothée Chalamet’s character took shelter in a holographic bush. Since it would have been too difficult and expensive to recreate a CG shot up close to the actor, Lambert opted to approach the scene with hands-on effects that were refined in post-production to achieve a final look never seen before. . To accomplish this, Lambert hired Wylie Co. Visual Effects to drive the post-vis work.

Key to achieving the effect was Maxon’s Redshift GPU-accelerated rendering engine; holograms are notoriously difficult to work with in a VFX pipeline due to their visual and technical complexity. Redshift gave Lambert and the Wylie Co. team the firepower to quickly elevate the temporary cut to a much higher level on a tight turn in preparation for presenting it to Villeneuve. The result was a nearly production-ready asset that provided the team with a much more interactive and streamlined feedback process for quick and easy decision-making.

“The interactive feedback process for Dune has been key to our success and it’s been made possible through tools like Redshift. It’s been one of the best experiences I’ve had in the job,” says Dune VFX Supervisor and Academy Award winner Paul Lambert. “The fact that we could interact with these assets and test them immediately, in a much higher resolution than I’m used to, reduced the time it took to put all the pieces together. It was the first time that I approached the post-process in this way. For me, it was a complete game-changer and it’s something I plan to do on every project I take on.

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